An endless battle, enemies coming from everywhere and you are alone. Choosing between protecting yourself with armor or staying light will make all the difference between life and death.

Move with W, A, S, D and attack with space.

All feedback is super welcome. Let me know what you think and what your maximum score is!

Made with Godot, Aseprite, Tilesetter and Rytmik Studio

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Linux.zip 31 MB
Mac.zip 34 MB
Win.zip 31 MB

Comments

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(+1)

The game is hard and fun and the concept is great. The art is good too (i wish my drawing abilities were better). I find it hard to survive because when you go to attack the enemies just start surrounding you.

thanks a lot! yeah, i wanted that do be hard. i imagine that fight with 3 or more enemys already hav to be almost impossible. wanna to do it in a realist way

(+1)

Hey the art is nice as usual.

but it felt like the game is missing a piece. I found it not so replayable. even though different types of enemies spawn. (I feel like that, due to where the game is set. it felt too constrained. may be randomizing that would add more replayability or maybe having border of not so basic shape)

hey Jadegenius! its aways amazing to see your feedbacks.
yeah, I confess that I made this game to test a very specific mechanics, this melee combat. for a bigger game.

I added some elements to the scenario (there are about 15) and 3 types of enemies with 3 variations of armor, health and speed. scenario variations only appear when you try again.

but yes, i think that with some more effort the game could be much more replayable, right?

(+1)

agree:)

 since you submitted way before the deadline. this is a fine submission considering that though.